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Cyber Ogre →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Effect Monster | - | 5 | Machine | 1900 | 1200 |
By discarding this card from your hand to the Graveyard, negate 1 battle involving a "Cyber Ogre" on your side of the field, and it gains 2000 ATK until the end of its next battle. This effect can be activated during either player's turn. | |||||
password:64268668 | |||||
Average Rating Score | 3.6(15) |
- Card Info
- Card Reviews (15 rating scores)
- Decks with Cyber Ogre (5 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Cyber Ogre" card reviews and rating scores
3.6(15) |
|
0% | (0) | ||
0% | (0) | ||
13% | (2) | ||
86% | (13) | ||
0% | (0) |
サンパイ
2022/07/23 9:25
2022/07/23 9:25
A card used by the gentle but incompetent Samejima principal. At first, it was too difficult to use because it was a high-class monster, but thanks to the double-up chance, it became an attacker who could unleash super firepower. However, please note that the high accident rate does not change
サイバー流伝承したい
2020/11/26 17:39
2020/11/26 17:39
The Cyber that the principal used. Thanks to 《Fusion Reserve》and the dispatch of troops, it became easier to collect, but honestly, I can guess the practicality from the accidental nature.
It's gotten to a level where it's not unusable, though.
Even if it's a combo with a double up chance, I'm told to do it with hope.
It's gotten to a level where it's not unusable, though.
Even if it's a combo with a double up chance, I'm told to do it with hope.
プンプン丸
2020/08/07 14:38
2020/08/07 14:38
I don't know why, but it's a card that has a certain number of die-hard fans.
I'm relatively familiar with the research on how to use this card.
I'm relatively familiar with the research on how to use this card.
ねこーら
2020/08/06 23:21
2020/08/06 23:21
Comprehensive evaluation: Fusion material support makes it easy to align cards, and you can expect great damage with a combo with 《Double or Nothing!》.
You can use 《Fusion Deployment》to put it on the field, and you can use 《Elemental HERO Prisma》to copy the card name.
There are various ways to add it to your hand, such as compromising summoning "Machina Metalcruncher" before using "Fusion Deployment" to make all three cards this card, or using "Fusion Reserve".
Because of Machine EARTH, it also supports 《Urgent Schedule》and 《Infinitrack》, making it much easier to use than when it first appeared.
You can use 《Fusion Deployment》to put it on the field, and you can use 《Elemental HERO Prisma》to copy the card name.
There are various ways to add it to your hand, such as compromising summoning "Machina Metalcruncher" before using "Fusion Deployment" to make all three cards this card, or using "Fusion Reserve".
Because of Machine EARTH, it also supports 《Urgent Schedule》and 《Infinitrack》, making it much easier to use than when it first appeared.
シエスタ
2019/01/29 14:59
2019/01/29 14:59
Search and recruit methods have been enhanced, making it much easier to operate than before.
However, practicality is honestly tough. Although it is greatly strengthened, it is after the next turn that you can make use of that RBI.
It doesn't have resistance, and it will be easily dealt with in today's era with plenty of removal methods.
The double-up chance is excellent compatibility, and the RBI can be raised to 7800 while eliminating the lag. However, even though it doesn't reach 8000 and can't attack directly, Hope can reach 10000 in combination with Double, and it's easy to handle.
It's a romantic card, but it's a difficult card to handle.
However, practicality is honestly tough. Although it is greatly strengthened, it is after the next turn that you can make use of that RBI.
It doesn't have resistance, and it will be easily dealt with in today's era with plenty of removal methods.
The double-up chance is excellent compatibility, and the RBI can be raised to 7800 while eliminating the lag. However, even though it doesn't reach 8000 and can't attack directly, Hope can reach 10000 in combination with Double, and it's easy to handle.
It's a romantic card, but it's a difficult card to handle.
もも
2018/04/12 16:23
2018/04/12 16:23
A fusion material of a hand trigger effect that can only be used by Cyber Ogre and Cyber Ogre 2.
The current situation is that there are no cards that can be treated as Cyber Ogres on the field.
The current situation is that there are no cards that can be treated as Cyber Ogres on the field.
アルバ
2015/10/13 15:19
2015/10/13 15:19
A carte with a bonus that protects only the same name.
When activated, it will only negate the attack instead of returning it, so it is unclear whether the attack negate effect is pleasing.
As an advantage of the RBI effect, is it sustained until the next battle?
With this notation, it looked like it could be used in the main phase, but after looking into it, it seems that it can't be used.
The biggest problem is how to prepare this 1900 RBI vanilla guy on the field, which is difficult to put out because it is advanced...
It might be a good idea to consider it as a fusion material connected to Ogre 2.
When activated, it will only negate the attack instead of returning it, so it is unclear whether the attack negate effect is pleasing.
As an advantage of the RBI effect, is it sustained until the next battle?
With this notation, it looked like it could be used in the main phase, but after looking into it, it seems that it can't be used.
The biggest problem is how to prepare this 1900 RBI vanilla guy on the field, which is difficult to put out because it is advanced...
It might be a good idea to consider it as a fusion material connected to Ogre 2.
ファイア野郎
2015/10/13 7:43
2015/10/13 7:43
A card that strengthens itself on the field by using itself in your hand as a cost.
The 2000 enhancement is intense,
It's a shame that his original ATK is an advanced monster with a lower attacker level.
Regarding the difficulty of searching, although it can be solved with 《Fusion Reserve '' or 《Fusion Conscription '',
The problem is how to deploy it to the field.
Better yet, it's better to specialize in putting out Cyber Ogre 2...
The 2000 enhancement is intense,
It's a shame that his original ATK is an advanced monster with a lower attacker level.
Regarding the difficulty of searching, although it can be solved with 《Fusion Reserve '' or 《Fusion Conscription '',
The problem is how to deploy it to the field.
Better yet, it's better to specialize in putting out Cyber Ogre 2...
hio
2015/08/09 21:52
2015/08/09 21:52
Thanks to 《Fusion Reserve》, searching has become easier.
Also, besides Hope, it is a valuable card that allows you to combo with 《Double or Nothing!》alone, and his ATK will be as high as 7800 when it is decided.
If you use Prismer, the success rate will be higher, and even in this case it will be 7400.
Well, even though it takes a lot of time and effort, this alone won't reach one kill...
Also, besides Hope, it is a valuable card that allows you to combo with 《Double or Nothing!》alone, and his ATK will be as high as 7800 when it is decided.
If you use Prismer, the success rate will be higher, and even in this case it will be 7400.
Well, even though it takes a lot of time and effort, this alone won't reach one kill...
ぽいずん
2014/09/09 21:05
2014/09/09 21:05
ATK 7800 when 《Double or Nothing!》is added to the attack negate effect. Furthermore, 15600 at 《Limiter Removal》. It doesn't leave the realm of romance, but you can do a one-shot kill. It seems to be very difficult
サンダー・ボルト
2013/06/14 4:39
2013/06/14 4:39
This card itself is level 5, and it is quite a difficult card with low status. Effects that activate by discarding cards from your hand can only be activated under the troublesome condition of having "Cyber Ogre" in your field and in your hand, so it's pretty tough to use normally. For now, I want to be able to merge.
ナル参照
2013/03/17 17:21
2013/03/17 17:21
A machine that hits up to 3900 points. For an ogre, it doesn't look like a demon.
It's hard to handle because it's limited to Ogres, not "Cyber Ogres".
It is also minus that it is advanced. If you don't negate it, it's almost the same as it is, but...
It's hard to handle because it's limited to Ogres, not "Cyber Ogres".
It is also minus that it is advanced. If you don't negate it, it's almost the same as it is, but...
スクラップトリトドン
2012/04/04 15:04
2012/04/04 15:04
Another school, the Cyber style.
This card has a capacity similar to Carute, and can be intercepted using a card with the same name.
However, if so, please give me a little more support to search for cards with the same name...
Cyber Ogre 2's performance is reasonably good, so it's not bad as a fusion material.
This card has a capacity similar to Carute, and can be intercepted using a card with the same name.
However, if so, please give me a little more support to search for cards with the same name...
Cyber Ogre 2's performance is reasonably good, so it's not bad as a fusion material.
とき
2010/10/02 16:54
2010/10/02 16:54
A different school of the Cyber style controlled by Principal Samejima? card.
Limited to cards with the same name, it has the effect of powerful hand triggers that assist in battle.
However, it is not used to counterattack, but to negate it and attack with Destruction Punch on your next turn, so it is slow and vulnerable to attack reaction traps.
Luckily, since it has a fusion body, the search itself can utilize 《Fusion Conscription》・《Fusion Reserve》. This time, however, deployment and maintenance will become a problem...
Limited to cards with the same name, it has the effect of powerful hand triggers that assist in battle.
However, it is not used to counterattack, but to negate it and attack with Destruction Punch on your next turn, so it is slow and vulnerable to attack reaction traps.
Luckily, since it has a fusion body, the search itself can utilize 《Fusion Conscription》・《Fusion Reserve》. This time, however, deployment and maintenance will become a problem...
ブルーバード
2023/11/22 22:26
2023/11/22 22:26
Decks with "Cyber Ogre"
* is adopted as a key card.
● 2014-07-03 Qliphort, I want to do my best on the 19th
● 2015-01-09 Ogre Cyber style★
● 2014-11-08 Spear of Cyber
● 2015-06-04 Cybernetic Operation
● 2013-07-28 Draw test _ "Double push"
Card Category and Effect Category
Cyber, Cybernetic, Cyberdark Deck
Cyber, Cybernetic, Cyberdark Card Lists
Cyber, Cybernetic, Cyberdark Sets
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
CYBERDARK IMPACT | CDIP-JP004 | 2006-08-10 | N-Parallel |
Ranking and View Num
Rating Score Rank | 10,642 / 13,210 Cards |
---|---|
View Num | 16,685 |
Others
Japanese card name | サイバー・オーガ |
---|
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